Fun in a Box
Pre K/K
None
Development Goal
To develop cooperation and a sense of boundaries
Before You Start
Equipment Needed: Two jerseys if desired
- Review safe, butterfly tagging.
- Identify the boundaries, and make sure you have a large playing area.
- Ask players if they are familiar with “The Cat in the Hat”. Also, if they know Thing 1 and Thing 2.
- Go over how the game is going to work.
How to Play
- Start the players on one of the boundaries. On a magic word or a whistle, have the players move around the playing area (like a warm up). You can have them move however you wish, though usually skipping or hopping.
- Have the players freeze, and spread students out a little if necessary.
- Randomly select two players to be Thing 1 and Thing 2. These are the only two players who can move throughout the house. Preferably these two players can pretend to be flying kites.
- All of the other players are household items. They cannot move their feet, only their arms in order to tag.
- If a household item tags Thing 1 or Thing 2, they switch roles.
Variations
Set up an obstacle course and divide the players into two teams – Things 1 and Things 2.