Farmers (Variation of Sharks and Minnows)
Any Size
Grades 3-5
None
Development Goal
To develop readiness, cooperation, and spatial awareness
Before You Start
- Review safe, butterfly tagging
- Identify the boundaries
- Divide the students into different groups of animals, i.e. horse, sheep, pig.
- Choose students to be taggers in the middle of the tag area.
Set Up
Can be played outside or in a gym. Define the boundaries of your tag area by chalk, cones, lines on the gym floor, etc.
How to Play
- Have the students who were chosen to be “Farmers” (taggers) stand in the middle of the tag area.
- The other students are animals on the farm and they are given the role of one of three animals, i.e. horse, sheep, and pig.
- The Farmers call out an animal (i.e. Horse) and the students who are “horses” have to run to the other side of the tag area without getting tagged.
- If you get tagged, you have to sit down. As you’re sitting you can try to tag another person as they run by.
- There is one way to get back up. If you were a horse and you are sitting down after you got tagged, you can tag another “horse” and that student sits down and you get back up (same for sheep, pigs, etc.)
- The Farmers can also call out “Barnyard” for all the animals to run across.
Variations
- An alternate way to get back in is to tag a different animal. For example if you were a horse and you were sitting down and tagged a sheep, you can stand back up, but you’re a sheep now, and the person who you tagged is a horse.
- Choose different animals, even if they aren’t typical farm animals (i.e. elephant, penguin, etc.)
- Have the students act the part of their animal (i.e. gallop like a horse, hop like a rabbit, moo like a cow, etc). Be silly and have fun!