Dead Fish
Any Size
Ages 3-5
None
10 Minutes
Development Goal
To develop body consciousness and listening to directions
Before You Start
Skills Practiced: Body awareness, following directions, and gross muscle control.
- Tell players to find their own space; there is no touching in this game.
- Talk about what a dead fish might look and act like.
How to Play
- The leader of the game calls a countdown [5-4-3-2-1 DEAAAD FIIISH!], during which the players can run around and make as much noise as they want. (If you are playing in a classroom, have students walk and talk quietly).
- When the leader says ‘Dead Fish’, everyone must do their best impression of a dead fish. Often this involves lying down.
- The leader walks among the fishes, looking for movement.
- If a player moves (beyond blinking), s/he must go to the line.
Variations
When players get out, they can help look for movement or try to entice other players to move.