Cyclops Tag

  1. Tag Games
  • 11+ Players

  • Grades 3-5

  • None

  • 10-15 Minutes

This game is great to practice focusing on one other player while also practicing safe tagging. It is a great game for both large and smaller groups. In this game, players practice safely tagging others as well as navigating a group that is working to complete other goals.

Goal

The goal is to tag or evade your partner and switch roles.

Before You Start

  • Demonstrate safe tagging:
    • Light touch, like a butterfly wings, on the shoulder, upper arm or upper back.
    • Unsafe tags: hard contact that might cause the person being tagged to fall.
  • Practice using one hand to completely cover one eye, and using the other hand to create a circular “viewfinder” held up to the other eye.
  • Review the play space boundaries, and how to move safely through the space.

Set Up

  • Identify a clearly defined space that players can move throughout freely. 
  • Divide players into pairs.

How to Play

  • Have each pair of players determine who will begin as the tagger and who will start as the runner.
  • To begin the game, give the runner five counts to move away from their partner.  After five counts the tagger may begin trying to tag their partner.
  • When moving through the space, both players will cover one eye with their hand. The other hand should make a circle and be used as a viewfinder, limiting their range of vision.
    • When trying to tag their partner, the tagger can use the hand covering their eye, but must keep their eye closed and continue to look through their viewfinder. 
  • When the tagger tags their partner, they switch roles.
    • The new tagger should give their partner five counts to move away before trying to tag them. 
  • Continue playing, switching roles each time the tagger is successful, until both partners have had a chance to be the tagger, or until time is up. 

Variations

Add a villager if there is an uneven number of players. The villager’s job is to help hide people from their tagger.